#ifndef PIGMENT_H
#define PIGMENT_H

#include "Object.h"

typedef struct Pigment {
    float r;
    float g;
    float b;
    float f;

    Pigment() {
        r = 0.0;
        g = 0.0;
        b = 0.0;
        f = 0.0;
    }

    void print() {
        printf("\tColor: %f %f %f %f\n", 
                r, g, b, f);
    }

    Symbol parse(ifstream &file, Symbol cur);
} MPigment;

#endif
